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The game plays as a 2D action platformer.[1] The player maneuvers the main character, Vectorman through levels by running and jumping, and attacking enemies through projectile attacks, similar to games such as Gunstar Heroes, Contra, and Mega Man.[1][2][3] The game consists of 16 levels.[1] The goal is generally to traverse from point A to point B in a level within the time limit, though levels are large and open-ended, offering multiple different paths to be taken to complete it.[1] By default, Vectorman is equipped with the ability to shoot out "laser pulses" in eight main directions.[1] A large emphasis is put on item collection.[3] Collecting powerups throughout levels allow him to change weapons, such as drills or bombs that can attack enemies or alter terrain.[1] Collecting "multipliers" may also be collected to increase damage dealt by attacks; for example, collecting a 2X multiplier leads attacks to cause double the damage.[3] Other powerups allow Vectorman to change forms and alter his means of maneuvering through levels; a helicopter form allows him to fly, while a vehicular-shaped transformation give him extra speed.[1] A life bar of four orbs monitors Vectorman's health; taking damage from enemies or harmful terrains lowers health, while collecting "health orbs" restore it.[3] If all health is lost, a life is lost and progress through the level is reset, causing the player to start over.[3] The game allows for the switching to an easier difficulty level upon the failure of a level, at no cost to the player other than berating them with a message calling them "lame".[1]

Vectorman

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