Played from a first person perspective, the three-dimensional (3D) computer graphics and style of play combine elements of the run-and-gun computer game Doom[12] with exploration mechanics of Tomb Raider.[13] Players begin the game in a central hub level, which contains portals to seven other stages. The player must find keys scattered across the stages. When enough keys have been inserted into the lock mechanisms of a hub portal, that level is unlocked. Players explore the large, typically jungle-based levels by jumping, swimming, climbing, crawling, and running.[14]
One of the player's main objectives is to find pieces of a relic known as the Chronoscepter; there is one piece on each level. In exploring the levels the player fights various enemies such as poachers, gunmen, indigenous warriors, dinosaurs, demons, and insects.[14] Turok features 13 weapons plus the Chronoscepter,[15] ranging from a knife and bow to high tech weaponry. All weapons except the knife require ammunition, which is dropped by dead enemies or picked up in the levels.[16] Enemies and boss characters have multiple death animations depending on what body region the player shot.[15] Because items dropped by fallen enemies rapidly disappear, players must engage foes from close range.[17]
The player character's health is shown as a number at the bottom of the screen. When the player is at full health, the meter reads 100, while dropping to 0 subtracts one life. Gathering "life force" points scattered across the levels increases the player's life count by one for every 100 points accumulated.[18] Players restore their health by picking up powerups, which can increase their health above full. Players may also gain health points by shooting deer or non-threatening wildlife.[13]
top of page
$11.99Price
Out of Stock
Related Items
bottom of page