The Sims 4 is a social simulation game, similar to preceding titles in the series. There is no primary objective or goal to achieve, and instead of fulfilling objectives, the player is encouraged to make choices and engage fully in an interactive environment.[2][3] The focus of the game is on the simulated lives of virtual people called "Sims", and the player is responsible for directing their actions, attending to their "Needs", and helping them attain their desires.[2] Although it is not mandatory, objective-based gameplay is available if the player desires, with each Sim having lifelong aspirations, and "wants and fears" personal goals that are generated based on current gameplay.[2][4]
Simoleons (§) are the unit of currency used in the game, and Sims communicate in a fictional language called Simlish.[5] Sims have six needs: hunger, bladder, hygiene, social, fun, and energy. These needs are drained as the Sim progresses through an in-game day, and are refilled by various household items and furniture. Sims primarily make money by getting a job, or selling crafted items such as paintings and garden produce,[2] and Sims need to develop skills for jobs and crafting items; for example, Sims in the Culinary career track need to be proficient in the Cooking skill. The game includes a comprehensive list of cheats, such as infinite money and hidden gameplay options.[2][6] Paid downloadable content (DLC) packs expand the number of features, objects, worlds, and gameplay options available to play with.[7]
The OS X and Windows versions of The Sims 4 include extensive modding support, as in previous mainline The Sims games.[8][9][10] There are two types of player-developed mod content: script mods and custom content. Script mods typically modify gameplay behavior or add gameplay mechanics,[11] while custom content encompasses cosmetic items including custom hairstyles, makeup, clothing, and furniture.[8][12]
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