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Described by the developers as a modern version of Gauntlet, The Return of the King is a hack and slash action game played from a third-person perspective.[8] The game is very similar to its predecessor in basic gameplay. Each character has a quick attack which does minimal damage and can be easily blocked, and a fierce attack, which does more damage, but is slower and leaves the player vulnerable to attack. Only fierce attacks can break enemy shields. Each character also has a ranged attack, a "killing move" (which can be used to instantly kill downed enemies), a parry (which can deflect enemy attacks), a knock back (which pushes nearby enemies away), a jump back (in which the player character jumps back away from the enemy), a devastating attack (a charged fierce attack) and a special ability.[9] Playable characters in the console and PC versions are Gandalf, Aragorn, Legolas, Gimli, Frodo and Sam, with Faramir, Pippin and Merry available as unlockable characters. Playable characters in the GBA version are Legolas, Gimli, Frodo, Gandalf, and Éowyn.[10][11]

Each playable character has their own set of combos and attributes. After the end of each level the player can upgrade their characters' abilities and combos using experience points. The number of points available to the player depends on the efficiency of their kills.[12] During each level, the player will be continually graded on the skill with which they dispatch enemies; "Fair", "Good", "Excellent" and "Perfect." The more skill with which the player kills, the more experience they acquire. The player's skill is measured by an on-screen meter which increases as the player dispatches enemies. To avoid the meter dropping back down, the player must avoid being hit, and kill enemies using a variety of different methods. When a player reaches a Perfect level, all of their attacks increase in strength, and the experience from each kill is doubled. However, Perfect status only lasts for a brief period of time.[13] A new aspect of Return of the King is that at the end of each level, rather than purchasing upgrades for the individual character, the player can also purchase "Fellowship" upgrades which apply to every playable character. However, characters will only be able to avail of a particular skill when they have reached the corresponding experience level.[14]

A major change from The Two Towers is the interactive nature of the game environments.[8] The player can operate machinery, for example bridges and catapults, to complete objectives, and use environmental objects as weapons, such as spears and cauldrons, to kill enemies.[15][16] The levels are also twice the size of the largest level from The Two Towers and many are less linear.[15] Unlike The Two Towers, The Return of the King features a co-op mode, allowing two players to play through the game together.[12] The North American PlayStation 2 version also has an online multiplayer mode, with USB headset support,[17] although this was removed from the European version of the game.[18]

The Game Boy Advance version is played from an isometric three-quarter top-down view.[11] A major gameplay difference in this version is the addition of "runes" which players can etch into their weapons, granting them special abilities. The game also features co-op multiplayer through the Game Boy link function, and unlockable content when connected to the GameCube version via the GameCube – Game Boy Advance link cable.[10]

The Lord of the Rings The Return of the King

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