The Minish Cap features gameplay similar to previous Zelda installments.[5] Link must explore an overworld and complete multiple dungeons, acquiring new items and abilities throughout the game.
The titular "Minish cap" refers to a new ability that allows Link to transform into "Minish size" using portals throughout the world. Link's smaller size changes his ability to traverse his environments. For instance, a small portal inaccessible to Link in his normal size can be used by Minish-sized Link. A puddle that Link can normally walk over will be too deep for Minish-sized Link to traverse.
Along with items common to Zelda games (such as bombs and arrows), The Minish Cap introduces three new items: the Mole Mitts (allowing Link to dig through earthen walls), the Gust Jar (which sucks up enemies and other objects), and the Cane of Pacci (which flips objects upside-down). In certain areas, the player can create multiple copies of Link; although The Minish Cap is a single-player game, this ability is inspired by the multiplayer-focused Four Swords games.[5] The player can also collect "Kinstones", artifacts that are broken into two fragments. Finding a matching Kinstone piece can progress the game or award other prizes.
top of page
$73.99Price
Out of Stock
Related Items
bottom of page