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Taz jumps, spins, flips switches and picks up items. By spinning and colliding with an enemy, Taz can defeat his enemies and dig into the ground. Taz starts with 12 hit points. If he touches an enemy when not spinning, he loses one hit point. Some enemies, like the fly or armored soldier (in the haunted castle world), cannot be defeated by the spin, but only by rocks or the flame. Others, like Yosemite Sam, cannot be defeated at all. The player completes a level by either defeating the boss of that level or reaching the exit sign.

Acquiring food replenishes Taz's hit points. By spinning into the food, the food is destroyed. A medipack which replenishes 6 hit points if eaten. By eating a box of rocks, Taz can spit out rocks at his enemies. By eating a gas container, Taz can breathe out fire. Each gives ten shots. Extra lives and continues are scattered around the levels. There are also various power-downs that take one hit point away. These include small black bombs, a time bomb, and a cake with dynamite. Other objects include shrink and grow potions. By contacting these items in a spin, they are destroyed. While enlarged, Taz can destroy any enemy by simply touching it and enemy attacks do not damage Taz. While shrunk, Taz cannot destroy anything but can get through narrow passageways.

Taz in Escape from Mars

$5.99Price

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