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Taz jumps, spins, flips switches and picks up items. By spinning and colliding with an enemy, Taz can defeat his enemies and dig into the ground. Taz starts with 12 hit points. If he touches an enemy when not spinning, he loses one hit point. Some enemies, like the fly or armored soldier (in the haunted castle world), cannot be defeated by the spin, but only by rocks or the flame. Others, like Yosemite Sam, cannot be defeated at all. The player completes a level by either defeating the boss of that level or reaching the exit sign.

Taz in Escape from Mars

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