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Although the button mashing-laden gameplay has not changed from previous games, the main competition itself become more complex with the inclusion of the Virtual Gym and a complete Olympics qualifying tour, composed by four stages, and the player can only run for the medals of the events they qualified for. While some of the events are the women's, each event is only set to one gender: it is not possible to run the women's 100 m hurdles or the men's high jump.

Individually, there is not much difference in gameplay from previous games: two action buttons control speed a third performs an extra action, such as jumping, passing a hurdle, setting the angle and releasing the hammer or javelin, or touching the wall. All events rely on this formula, except Skeet, K1 Slalom, and diving (which uses "click-a-long" rather than the freeform jumping of Olympic Gold). Chase Cycling also requires pacing by the player, or the final cyclist will run out of long pace before the final sprint.

The biggest difference from previous games in the series lies in the Olympic mode: instead of starting in the Olympics, the player must improve and qualify an athlete for the event. Each event has four stages (Open Trials, Invitation Event, The Championship, and Olympic Class), and for each stage the player must complete minigames in the Cyber Gym that range from running on a treadmill, climbing a pole, squats or reaction training, for a total of 20 minigames. Completing a Cyber Gym game improves the athlete in one of the three ratings temporarily, and to earn the new capacities definitively, the athlete must complete an event with a certain score. After the player is happy with the athlete's development, they can try to qualify for the next stage by running against other athletes at the same level. Although it is possible to compete in the Olympics as soon as the athlete reaches the Olympic Class, to get a perfect athlete (with 100% on all ratings) one must complete all minigames, including those on Olympic Class. As the game relies mostly on athletes' ratings, even players with lower button presses per minute can make World Record times without serious effort as long as they passed all the mini games. Other modes include an arcade mode, training and head to head, where two players can compete with their Olympic mode trained athletes. There are four difficulty levels.

Although generally stable, the game lacks tweaking in some events: the High jump uses men's results, and while some events such as the 100 m sprint and triple jump are quite easy, others such as the javelin and hammer throw require much training.

Sydney 2000

SKU: 788687305433
$5.99Price

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