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Super Mario Party returns to the traditional turn-based Mario Party-style of gameplay for the first time in over a decade, a format that had remained absent from home console entries ever since Mario Party 8. The game is played with one Joy-Con controller per player, with other players needing additional controllers for multiplayer.

The standard game mode, "Mario Party", features up to four players taking turns independently navigating the game board. Upon the player's turn, a dice block is rolled to determine how many spaces the player moves on the board, and items collected can be used to alter how many spaces the player can move. Each space has a unique function, such as blue and red spaces giving and taking three coins respectively, and good luck and bad luck spaces granting the player helpful or unhelpful consequences.

After each player takes their turn, everyone competes in a minigame which awards coins based on their placement. Minigames vary with rules and playstyle, such as 4-player free-for-alls, 2-on-2 or 1-on-3 matchups, or utilizing motion controls or HD Rumble.[2] There are 80 minigames in total across all game modes, and they can all be played independently of the game board in the Free Play section.

One star is located in a random location at a time; any player who reaches it can spend ten coins to purchase it. The player who has the most stars and coins by the end of the game wins. Coins can additionally be spent on one-use items to give the player certain advantages on the board, such as adding to one's own dice roll, subtracting from another player's dice roll, or using a golden pipe to be taken directly to the star.

One major difference compared to previous home console entries is the introduction of character-specific dice blocks: each character has a unique alternative dice block that has a different selection of numbers compared to the standard dice block, including a slightly higher chance of 3's (Mario), rolling only even numbers (Peach), and having a decent chance for a high roll but an equally likely chance to lose coins (Bowser). Another major difference is the incorporation of the ally system from the Nintendo 3DS game Mario Party: Star Rush, wherein each player can recruit up to three allies from the roster. These allies can add additional rolls to the player's dice block, lend the player their character-specific dice block for the duration of the game, and can appear as assistance in some of the minigames.

Beyond the standard Mario Party mode, Super Mario Party features a number of secondary game modes for multiplayer. The second, known as "Partner Party", has two teams of two players also searching for stars, but the players are free to move in any direction and cross their own path, similar to the "Toad Scramble" mode from the aforementioned Star Rush.[3] This mode features unique items and redesigned board layouts. In "River Survival", four players must work together to navigate through a series of whitewater rapids under a time limit. This mode features exclusive minigames that focus on cooperation and reward the team with time bonuses. In "Sound Stage", players compete in a series of motion-controlled rhythm games in one of three difficulty settings, and the player with the highest score by the end wins.

The final multiplayer-focused game mode is "Toad's Rec Room", where players can take multiple Nintendo Switch consoles and arrange and synchronize them to create larger, multi-monitor environments. The minigames featured with this mode include an enhanced version of the "Shell Shocked" minigame from the Nintendo 64 entries, and a unique take on toy baseball.[4][5][6][3] The last major game mode in Super Mario Party is "Challenge Road", essentially a single player campaign wherein the player participates in every single minigame featured in the game, including those from River Survival and Sound Stage, now with unique challenges associated to them. This mode is unlocked when all of the minigames have been played at least once in their respective modes.

Beyond local play, Super Mario Party features online multiplayer for the first time in the Mario Party series. In the game's "Online Mariothon" mode, players are only able to play a selection of ten of the game's 80 minigames with other players online, independent of the board games. Here, players compete in five randomly selected minigames out of the aforementioned ten, aiming to get the highest combined score by the end. It also features leaderboards and a ranking system, as well as rewards that the player can receive for playing the mode.[3][7] At launch, the two board game modes, Mario Party and Partner Party, were restricted to offline play.[8] However, on 27 April 2021, Nintendo released patch update 1.1.0, which allows for full access to Mario Party, Partner Party, and Free Play for online multiplayer. This update also allows for use of the Nintendo Switch's built-in invite feature. All of these modes can be played with people on one's friend list or in lobbies protected by a passcode, and 70 of the 80 total minigames can be played online, with the ten omitted minigames being from the Sound Stage mode.[9]

Playable characters[edit]

Super Mario Party features the largest roster of playable characters in the Mario Party series to date. The roster includes Mario, Luigi, Yoshi, Peach, Daisy, Rosalina, Wario, Waluigi, Donkey Kong, Koopa Troopa, Hammer Bro, Dry Bones,[6] Shy Guy, Boo, Bowser, and Bowser Jr., all of whom are returning characters, with Bowser being fully playable for the first time. New playable characters to the series include Diddy Kong, who had only previously appeared as a playable character in handheld Mario Party games; Pom Pom, Goomba,[6] and Monty Mole, none of whom have previously been a playable character in Mario Party, although this is the former's debut in the series, and the latter two have appeared as NPCs throughout the series.[10]

Super Mario Party

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