The game retains and builds on the mechanics of Sniper Elite V2. Players go through large sandbox-style battlefield maps based on locations from the North African theater of World War II.
The sniper rifle is the player's primary weapon, though additional weapons, including submachine guns and pistols (silenced or not depending on the situation) are available. In addition to hand grenades, the player can deploy tripwire booby traps, two different types of land mines, and dynamite. Binoculars can be used to tag enemies, displaying their position and movements. Small fires can be set to distract enemies or detonate explosives. The player-character can hold their breath while aiming to properly line up a shot. A red icon appears in the scope, marking the projected point of impact. There are weapon parts spread out all over the game or found when looting dead enemies, allowing players to customize their weapons in the pre-deployment menu; the menu also allows equipment loadouts.
Stealth mechanics have been reworked. An eye icon squints or opens to denote the player's level of detection by the enemy. Enemy soldiers will also have a circle meter over their heads to indicate alert status. Players are also forced to relocate periodically to prevent detection with a white ghost image to mark their last known position if spotted; enemy soldiers will search the surrounding area either individually or in groups. As in the previous game, loud sounds may be used to mask sniper shots, however, the player now has the option to sabotage generators as a means of creating noise.
A points system is instituted for actions such as stealth close-combat or using traps to kill enemies, with the points accumulating towards promotion to higher ranks. Players can go around the map to collect special reward items such as collectors' cards and unlock "sniper nests" built into the environment. Journal pages also provide further backstory into the events of the game.
V2's X-Ray kill cam system is retained as well. Where the previous game only allowed the player to see the body's internal structure at point of impact, the new game expands to visualize the rest of the cardiovascular, skeletal, and muscular systems. The player can still target vehicles, but now has a chance to shoot the engines and disable the vehicle, making it easier to destroy.
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SKU: 812872018010
$8.99Price
Out of Stock
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