Red Dead Redemption 2 is a Western-themed action-adventure game. Played from a first- or third-person perspective, the game is set in an open-world environment featuring a fictionalized version of the United States in 1899.[1] It features single-player and online multiplayer components, the latter released under Red Dead Online.[2] For most of the game, the player controls outlaw Arthur Morgan, a member of the Van der Linde gang, as he completes missions—linear scenarios with set objectives—to progress the story; from the epilogue, the player controls Red Dead Redemption protagonist John Marston.[3] Outside of missions, they can freely roam the interactive world.[4] They may engage in combat with enemies using melee attacks, firearms, bow and arrow, throwables, or explosives, and can dual wield weapons.[5][6] The player can swim as Arthur but not as John.[b][7]
Red Dead Redemption 2's world features different landscapes with occasional travelers, bandits, and wildlife, and urban settlements ranging from farmhouses to towns and cities.[8][9] Horses are the main forms of transportation, of which there are various breeds with different attributes. The player can steal horses and must train or tame wild horses to use them; to own a horse, they must saddle or stable it. Repeated use of a horse begins a bonding process, increased by leading, petting, cleaning, and feeding it, and the player will acquire advantages as they ride their horse.[10] Stagecoaches and trains can be used to travel; the player can hijack a train or stagecoach by threatening the driver and rob its contents or passengers.[11][12] The player may witness or partake in random events in the world, including ambushes, crimes, pleas for assistance, ride-by shootings, public executions, and animal attacks. They may be rewarded when helping others.[10][13] They may partake in side activities, including tasks with companions and strangers, dueling, bounty hunting, searching for collectibles such as rock carvings, and playing poker, blackjack, dominoes, and five finger filet.[14] Hunting animals provides food, income, and materials for crafting items. The choice of weapon and shot placement affect the quality and value of meat and pelt, and the player can skin the animal or carry the carcass, which will rot over time, decrease its value, and attract predators.[15][16]
Some story moments give the player the option to accept or decline additional missions and lightly shape the plot around their choices.[17] They can choose different dialogue trees with non-player characters (NPCs), such as being friendly or insulting. If they choose to kill an NPC, they can loot their corpse.[18] The Honor system measures how the player's actions are perceived: morally-positive choices and deeds like helping strangers, following the law, and sparing opponents in a duel will increase Honor, while negative deeds such as theft and harming innocents will decrease it. Dialogue and outcomes often differ based on Honor level, and attaining milestones grants unique benefits: high Honor provides special outfits and store discounts, while low Honor grants more items from looting.[19]
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