Changes to gameplay[edit]
While MVP 06 offers several large changes to gameplay in batting and fielding to reflect the switch to the collegiate game (aluminum bats, fielding by collegiate players), pitching remained essentially unchanged. Also, MVP 06 offers the player an option to change hitting and fielding to "classic" mode, reverting the controls to those of MVP Baseball 2005.
Load and fire batting[edit]
MVP 06 offers a brand new method for controlling the batter called "load and fire" batting. The player takes control of the batter's body by pressing and holding a button to lift the hitter's leg at the correct time so the hitter can use his hips to rip into the ball.
Precision throw control[edit]
The game also features a new precision throw control. Players use the right analog stick in order to throw the ball to the bases. If a player holds the button too long, he can overthrow the base, and if he does not hold the throw button long enough the ball could fall short, likely causing an error.
Create-a-Ballpark mode[edit]
In addition to the features mentioned above, the game has also improved the "create-a-ballpark" feature. The player can set the distance and height of the walls, as well as the surrounding backdrop, the field surface, and the size of foul territory. It could be convenient to MVP Baseball 2005 fans that there are preset walls that resemble those for all Major League ballparks, but instead of mentioning the parks' names, the selection involves the names of the cities.
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SKU: 014633151541
$7.99Price
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