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Gran Turismo 7 features the return of the single player campaign, GT Simulation Mode.[3][4] Other returning features is the return of traditional racing tracks and vehicles, Special Events, Championships, Driving School, Tuning Parts Shop, Used Cars dealership, and GT Auto while still retaining the new GT Sport Mode, Brand Central, and Discover that were introduced in Gran Turismo Sport.[2] The player needs to progress through tasks ("Menu Books") from the GT Cafe to unlock features like multiplayer, and all tracks and cars.[5][6]

The game also features the return of dynamic time and weather effects, which previously appeared in Gran Turismo 5 and Gran Turismo 6.[7] Despite the game including a single player campaign, like with Gran Turismo Sport, the game requires a constant internet connection in order for players to be able to save their progress. The series creator Kazunori Yamauchi explains that this decision was made to prevent hacking and cheating. Arcade mode, however, is fully playable offline.[8]

For the PlayStation 5 version, the game takes advantage of the console's increased processing power, dedicated ray-tracing hardware, custom solid-state drive storage, Tempest Engine, and DualSense controller to support features such as advanced haptic feedback, adaptive triggers, real-time ray tracing effects, 3D spatial audio, and reduced loading times.[9][10][11][12] The PlayStation 5 version of Gran Turismo 7 also runs at 4K resolution and 60 frames per second with support for high dynamic range.[13]

In addition, drivers from Gran Turismo's eSports competition, the Gran Turismo World Series (previously the FIA-Certified Gran Turismo Championships utilizing Gran Turismo Sport), appear as AI opponents and License Test coaches.[14]

Gran Turismo 7

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