Crash of the Titans is a beat-em-up game with platforming aspects in which the player controls Crash Bandicoot, whose main objective is to rescue his sister, Coco, and save his home, the Wumpa Island, from being destroyed by the main antagonist's gigantic robot.[3] The player's first goal is to rescue the sentient mask Aku Aku, who gives the player basic instructions, shields Crash from enemy attacks, and can be used as a board to help Crash traverse slippery terrain.[3] From there, each level (known as an "episode") asks players to complete fights against large groups of enemies or simply progress through the episode.[3]
Crash starts the game with four lives.[3] The length of each of Crash's lives is tied to his health meter, which decreases whenever Crash is damaged from enemy attacks or falls down a bottomless pit.[4] The player can replenish Crash's health meter by collecting Wumpa Fruit.[4] Each time the health meter is fully depleted, Crash loses a life. However, the player can gain an additional life for Crash by collecting 25,000 units of the magical substance Mojo[5] or by collecting a rare type of Golden Wumpa Fruit.[6] After the last life is lost, the player can continue playing by restarting the current episode.[3]
Each episode contains a portal leading to a simple mini-game arena, where the player must accomplish a task in a set time. Generally the task involves collecting a specified quantity of Mojo, jacking a titan and using its abilities, or simply defeating a select number of enemies.[7] At the end of each episode, the player earns a rank of a bronze, silver, or gold voodoo doll;[8] the rank can be improved by defeating a set number of minions, destroying three robotic toilets or inflicting a minimum number of consecutive hits in combat.[8] All three tasks must be accomplished in an episode if a gold voodoo doll is to be obtained for that episode. Hidden voodoo dolls unlock concept art packages for each episode.[9]
The Nintendo DS version of Crash of the Titans contains similar gameplay to that of previous Crash installments. The game takes place on four islands, each with two levels and a boss. When a boss is defeated, a new island is unlocked.[10] Each island has its own "Pachinko board" where players can win "on-demand items"; items that can be used to restore health, provide temporary invincibility, and set off Nitro explosions among other things. Additional content can also be won at these Pachinko boards, such as gallery art, cheats and a large quantity of Mojo.[10]
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