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Golf is a video game patterned on the traditional game of golf. It can be played as a single player game or two players taking turns after each course. There are nine courses with the goal of the player to hit the ball into the cup. Each time you hit the ball in an effort to get to the cup is called a stroke. While the number of strokes is unlimited, each course has a designated "par", representing the number of strokes you ideally should take to complete the course. Total par for the game is 36. Using the difficulty switch on the Atari, the "B" position indicates an easier mode with the cup being larger and the ball stopping at the edge of the rough. In the "A" position, the cup is smaller and can be caught in the rough.[3]

The player uses the controller to swing the club and hit the ball. The longer the button is held on the joystick, the longer the backswing and more the ball will travel when hit. The golfer always points towards the ball and the ball will travel perpendicular to the club.[3]

The course is covered in hazards sand traps, trees and the rough. When hitting a tree with sufficient momentum, the ball bounces backwards. When it hits a water hazard, it will be returned to the fairway closest to where it entered the water and will receive an extra stroke penalty. Balls caught in sand traps become invisible and lose momentum when hit. When a ball hits the rough, represented by the blue patches in the game, it will lose all momentum. The ball in the rough will have half its regular momentum and be invisible.[3]

Arcade Golf

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